The pixelly graphics are actually nice considering it's on the cheapest phone in the world. The worst thing is the controls. Moving the cursor around one thumb-click at a time is a pain, but again, cheapest phone in the world, so it's really not the game's fault.
The point of the game is to turn each brown square gold, and you do this by activating a jewel in the squares. Activation happens mainly by lining up 3 of the same color either horizontally or vertically. When you line up 4 or more they also activate nearby solitary gems of the same color, which is useful for those hard-to-reach squares.
When gems are activated they disappear and the columns shift down, and new gems appear from the top to top them off. Sometimes gems will be buried into the squares, and need to be activated multiple times before activating the square, and while buried they are frozen in place, which holds any gems on top of them place as well. This can be useful for strategic shifting of gems into the voids that can be created by activating the gems under the gems that are buried.
Levels have increasingly messed up layouts involving static green squares like the 2 in the picture above. In that level for example they make it harder to activate the gems in the bottom corners.
I only ever play this when I'm out and have to wait, and have reached level 31 so far. I don't know how many levels there are in total.. I hope there's many more, otherwise waiting will get a lot more boring!
Thanks for reading! Do you have a favorite game for when you're out waiting? Tell me in the comments!

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